
"Hobbyist game developers and tinkerers who love the original Game Boy have a cool new book to pore over. Game Boy Coding Adventure is the latest release from No Starch Press, a publisher specializing in how-to books about computing and gaming. This massive, 456-page book teaches you how to make Game Boy games, but not with popular modern tools like GB Studio; this is a walkthrough for coding games and hardware functions in assembly, just like developers in the early '90s."
"No Starch Press has published books on a wide variety of programming languages and game development tools. Invent Your Own Computer Games with Python is one of the publisher's most popular game development books. There's also Mission Python, which teaches teenagers how to create a space adventure game. No Starch Press is no stranger to niche game development tools, either."
Game Boy Coding Adventure is a 456-page book from No Starch Press that teaches Game Boy game creation using assembly language rather than modern tools like GB Studio. The book provides a walkthrough for coding games and hardware functions in assembly, mirroring early 1990s development practices. The paperback edition is priced at $50 and the Kindle edition at $35. No Starch Press publishes a wide range of programming and game development titles, including Invent Your Own Computer Games with Python, Mission Python, guides for Twine and PuzzleScript, and a Scratch series. Other notable Game Boy books include The Game Boy Encyclopedia and The History of the Game Boy.
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