
"AMD's FSR 4 AI upscaling and frame-generation technology can now be enabled for "most games that support FSR 3.1 with DirectX 12," the company says in the patch notes for its newest 25.9.1 driver. This support has been a big promise from AMD, but it's taken awhile to come to fruition; FSR 4 first launched alongside the company's RX 9000-series graphics cards back in March."
"AMD touts FSR 4, its competitor to Nvidia's DLSS 4, as a "significant leap forward" over FSR 3. "By utilizing ML algorithms, FSR 4 can intelligently predict and compensate for lost pixels during low-resolution rendering, thereby providing gamers with high performance and crisp, high-definition visuals that are just as good as native," AMD says. The new driver brings official FSR 4 support to cover more than 85 titles."
The 25.9.1 AMD driver enables FSR 4 for most games that support FSR 3.1 on DirectX 12. FSR 4 launched with AMD's RX 9000-series GPUs in March and is positioned as a competitor to Nvidia's DLSS 4 and a substantial improvement over FSR 3. FSR 4 uses machine-learning algorithms to predict and compensate for lost pixels during low-resolution rendering, aiming to deliver high performance and visuals comparable to native resolution. The driver adds official support for more than 85 titles, and users can force FSR 4 in FSR 3.1 games via a toggle in AMD Software: Adrenalin Edition.
Read at The Verge
Unable to calculate read time
Collection
[
|
...
]