
"Out now, Hyperkin's new Competitor controller costs $50 and is a damn fine gamepad. It features super-smooth and responsive Hall Effect joysticks, so stick drift shouldn't be a problem anytime soon, and it has Xbox-like Impulse Triggers that rumble as you'd expect. This wired controller is incredibly well built and feels great to use. Heck, it feels really good just to hold."
"It's the kind of gamepad that makes you want to play something when you pick it up. Buttons are responsive, too, though I'm not a huge fan of the menu and view buttons. They're too slim in profile and can be easy to miss when first using the controller and blindly sliding your thumbs around. The Competitor sports some extras that a standard Xbox gamepad lacks, like two back buttons located on the rear of the gamepad's long, textured grips."
"These can be programmed in supporting games, letting you assign reload or jump or other actions to these extra inputs. The back buttons can also be locked so you don't accidentally use them, a feature I appreciate as I don't normally engage with back paddles. The big difference between this and most other Xbox controllers is that it's built to feel like a PS5 DualSense."
Hyperkin's Competitor is a $50 officially licensed wired Xbox controller designed to mimic the PlayStation 5 DualSense layout. The gamepad uses Hall Effect joysticks to reduce stick drift and includes Xbox-style Impulse Triggers for rumble feedback. Construction is solid and ergonomics make the controller comfortable to hold and use. Buttons are generally responsive, though the slim menu and view buttons can be easy to miss. The controller adds two programmable rear back buttons with a lock option to prevent accidental input. Symmetrical sticks, a DualSense-like d-pad, and a similar overall shape target PlayStation-preferring players using Xbox Series X/S.
Read at Kotaku
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