switchbot AI pet is a furry robotic teddy bear that talks to people and displays emotions
Briefly

switchbot AI pet is a furry robotic teddy bear that talks to people and displays emotions
"It has two AI systems: the first one works within the robot, which processes the language. The other works on the internet servers. This one processes the 'vision', which allows the robotic SwitchBot AI Pet to use its cameras as eyes, microphones as ears, and speakers as a mouth. To make it more toy-like, the company dresses up the device with a fuzzy, furry material like fur."
"The company says that the robotic SwitchBot AI Pet can show happiness, sadness, loneliness, hunger, and even jealousy, to name a few. Each emotion has its own facial pattern and voice sound, as well as body movement. Because the gadget is driven by AI, it can learn from its users through conversations and remember their faces and names, daily routines, house rooms, and even what they've talked about. All of these are stored in its memory data."
"The robot has cameras in the face to see its surroundings, and the installed AI system identifies what they see, as well as tracks motion. Because of its microphones, the robotic SwitchBot AI Pet can understand words and create voice responses. The team says it comes with a 'synthetic' voice to make the users feel as if they were just talking to a human. The device can answer questions, give advice, sing songs, play games, and even make jokes."
SwitchBot AI Pet is a furry robotic teddy bear designed for home use that converses with people, assists with tasks, and expresses emotions. It runs two AI systems: an onboard language processor and a cloud-based vision processor that uses cameras, microphones, and speakers. The device displays emotions such as happiness, sadness, loneliness, hunger, and jealousy through facial patterns, voice sounds, and body movements. It learns from conversations, remembers faces, names, routines, rooms, and past interactions, storing this information in memory. The robot can answer questions, give advice, sing, play games, make jokes, and track motion in its surroundings.
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