The UX ground is shaking, synthetic users, building perspective
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The UX ground is shaking, synthetic users, building perspective
"To have a perspective is to say 'no' to things that are technically possible but strategically wrong. Most products fail not because they lack features, but because they lack a clear stance on what they are not."
"Here's my current posit for why there's such a big divide: executives have always had to deal with non-determinism and focus on nondeterministic system design, while individual contributors are evaluated by their execution on deterministic tasks."
"On the personal side, I've become more and more disillusioned with product design. It can be a shit role where you're stuck between product managers on one side, engineers on the other, 'the business' above you, and your actual users below you."
A strong design perspective is essential for product success, as it helps define what features to exclude. Many products fail due to a lack of clarity on their purpose. Design is likened to an editorial process, where omitting unnecessary elements enhances the significance of remaining features. The divide between executives and individual contributors regarding AI stems from differing focuses on nondeterministic versus deterministic tasks. Disillusionment in product design arises from the challenging dynamics between various stakeholders, leaving little room for meaningful decision-making.
Read at Medium
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