15 Years Ago, The Perfect Music Game Was Too Late To The Party
Briefly

15 Years Ago, The Perfect Music Game Was Too Late To The Party
"Following Harmonix's split from Activision in 2006, the storied developer created Rock Band in partnership with MTV Games and Electronic Arts. It was an escalation of the Guitar Hero formula, adding drums and singing to the mix, earning the studio numerous accolades in the years to come. Activision, meanwhile, handed the reins of the Guitar Hero franchise to Tony Hawk developer Neversoft that same year, producing its fair share of fan-favorite games."
"Harmonix Rock Band 3 was a massive game out of the box. See, the Rock Band series' defining feature was how it doubled as a legit music platform. Songs from all other Rock Band games (except Beatles: Rock Band) could be imported to the most recent game for a small fee. On top of that, the Rock Band Store, which updated weekly, featured thousands of tracks that could be added to your library permanently for $2 a pop."
Music games dominated the late 2000s mainstream market, driven by plastic-instrument peripherals and strong publisher profits. Harmonix split from Activision in 2006 and launched Rock Band with MTV Games and Electronic Arts, adding drums and vocals to the Guitar Hero template and earning widespread acclaim. Activision handed Guitar Hero to Neversoft, and the two franchises engaged in annual feature trade-offs and exclusive band deals. Rock Band 3 arrived in 2010 as Harmonix's most ambitious entry and a comprehensive music platform, offering song imports and a weekly-updated Rock Band Store with thousands of purchasable tracks. The game's peak ambition coincided with a rapid decline in audience interest.
Read at Inverse
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