35 Years Ago, A Struggling Creator Invented Final Fantasy, And Changed Everything
Briefly

Final Fantasy debuted in North America on July 12, 1990, three years after its initial release in Japan. The NES version became a massive hit, showcasing the potential of RPGs on consoles. Suffering financially, developer Square was initially skeptical about the project's success. Inspiration stemmed from western RPGs and elements from tabletop games like Dungeons and Dragons. The success of Enix's Dragon Quest played a pivotal role in convincing Square that a role-playing game could succeed in the market, leading to the creation of Final Fantasy, which set new standards for console RPGs.
Final Fantasy set the template for what console RPGs would become. It started with director Hironobu Sakaguchi, who wanted to create an RPG.
Square wasn't convinced that an RPG would sell, but the success of Enix's Dragon Quest proved that an RPG could actually perform well in the market.
Read at Inverse
[
|
]