
"The game's strategic battles are played with a deck of cards, each representing a different member of its mech-piloting crew, but these conflicts are less about getting mired in the mechanical complexities of individual cards than they are solving a puzzle with a randomized set of tools. Each card pulls from a different set of colored energies that replenish each turn to unleash attacks on the opposing team, and they all have different attack patterns on the game's 5v5 field."
"Firepower isn't enough to win every time, though, and that's where secondary effects and synergy come into play. Each pilot has additional perks, such as how Felix, the carefree white-haired hottie whom I've been lusting after my whole playthrough, is able to unleash a more powerful attack after his teammates destroy a certain number of enemy units. Yan's mech is able to pierce through enemies, meaning it can fire a beam through an opposing card while also directly hitting their ship,"
"Battle Suit Aces is a much different game than its predecessor, but it's no less stylish, endearing, and compelling."
Battle Suit Aces combines card-driven strategy with 5v5 mech combat on a grid where card placement matters as much as deck makeup. Each card represents a crew member and draws from colored energies that replenish each turn to perform attacks with distinct patterns. Secondary effects and pilot perks create meaningful synergies beyond raw damage, rewarding tactical combos and positioning. The game diverges from Trinket Studios' previous match-three/brawler/cooking title while retaining a strong sense of style and charm. The game is available on PC, PS5, and Switch and emphasizes puzzle-like decision making within competitive skirmishes.
Read at Kotaku
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