
"Action skill: Phase Phamiliar Trouble joins you as a companion. When killed, Trouble will respawn after a short cooldown. Press "F" to teleport Trouble to deal damage in an area. Trouble transforms into a Badass, fully restoring his health and gaining increased damage for a duration. Activating Phase Phamiliar respawns Trouble if he's currently dead. Augment option 1: Vorpal Fang Trouble gains a chance to cirtically hit with all attacks."
"Capstone: Double Trouble Trouble gains a chance to create an illusion. Critical hits double the chance of this occurring. Illusions become Badasses when Phase Phamiliar is active. Notable Here Comes Trouble perks: Vorpal Fiends - Vex and her minions gain increased critical hit damage. Elemental Essence - Vex gains increased elemental damage; doubled effect when your action skill is active. Infernal Sum - Vex and her minions gain increased critical hit damage against enemies who have less than 66.6% health."
Here Comes Trouble lets Vex summon Phase Phamiliar, a cat companion that respawns after death and can be teleported to deal area damage. Pressing F transforms Trouble into a Badass, fully restores health, and increases damage; activating the skill also respawns Trouble if dead. Vorpal Fang grants Trouble a chance to critically hit and allows spawning Phase Daggers by holding F. Beast Mode makes Trouble immune while increasing attack and movement speed; the Kill Skill extends Beast Mode duration. Double Trouble grants illusion creation with criticals doubling the chance and makes illusions Badasses when Phase Phamiliar is active. Notable perks boost minion critical damage, elemental damage (doubled while action skill is active), and critical damage versus low-health enemies, with additional perks enhancing minion crits, area tail whip, shock attunement movement and gun damage, gun damage, and status effects.
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