
"Then you have , a more straight-faced collection of digital escape rooms, but with a much bigger focus on involved puzzles and deep mystery. Both are excellent, but only one of them has a sequel just released. Escape Simulator 2 came out this week, offering even more elaborately themed rooms and even more complex challenges to solve. I spoke to developers Pine Studio to find out more about how to find the balance between emulating real-world rooms, and embracing the impossibilities afforded by video games."
"A well-designed escape room is such a thrill, as you and your buddies scramble to unscramble codes, piecing together clues to cause a bookshelf to reveal itself as a secret door, then squeezing down a passage to find a hidden briefcase and new set of clues...It's the best. But it's also pretty pricey, and requires getting together a group of people willing to play. When that can't happen, that's when video game escape rooms step in."
Two prominent approaches to digital escape rooms are represented by a whimsical, narrative-driven campus setting and a straighter, mystery-focused collection emphasizing complex puzzles. Escape Simulator 2 expands the latter model with more elaborately themed rooms and increased puzzle complexity. Real-life escape rooms remain popular, delivering tactile thrills but requiring groups and expense. The original Escape Simulator launched during the October 2021 lockdowns with 16 rewarding rooms and extensive DLC that significantly increased available content. Developers Pine Studio aim to balance faithful emulation of physical room mechanics with creative, game-specific interactions that are impossible in real-world installations.
Read at Kotaku
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