
"In its last few levels, 2001's Halo: Combat Evolved virtually turns into a survival horror game as you battle your way through hordes of twisted, undead enemies in dimly lit corridors, pressed to make every shot count and desperate to preserve your health as you press forward. Perhaps no level in Halo 's storied campaign presents such a sudden change of tone and intensity as "The Library," a long set of spacious corridors in which you first meet the sentient undead lifeform known as the Flood, and must face an almost inexhaustible supply of them while equipped with the game's most powerful weapons."
"That's because "The Library" is a notorious level, widely considered a low point, a blemish on Combat Evolved's otherwise outstanding campaign. But I disagree with the sentiment that "The Library" is some broken level that desperately needs remixing to fix. After recently replaying the level, I am convinced it remains a tense, brutal section of the game that tests you in everything you've learned about Halo 's combat thus far, equipping you with the skills necessary to finish the remaining levels, which only amplify the threat by tossing Covenant back in the mix with the Flood."
The Library shifts Halo: Combat Evolved into a survival-horror experience where players face near-inexhaustible Flood swarms in dim corridors, forcing precise shots and health conservation. Campaign Evolved plans to tweak level structures and the weapon sandbox, prompting speculation about changes to The Library. The Library is notorious yet functions as a brutal test that consolidates combat skills learned earlier. The Flood arrival raises difficulty, requires new playstyles, and exposes weapon strengths and weaknesses. Mastering The Library prepares players for subsequent levels that reintroduce Covenant alongside the Flood threat.
Read at Kotaku
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