Odds Chronicle Rolls Luck And Strategy Into A Tabletop-Inspired Roguelite
Briefly

Odds Chronicle Rolls Luck And Strategy Into A Tabletop-Inspired Roguelite
"Roguelite is one of the hottest subgenres in gaming right now. From Balatro to Drop Duchy, developers have integrated cyclical mechanics into all sorts of other genres. Independent studios eSolu and Team Mojo Games are adding another game to the subgenre with Odds Chronicles. Odds Chronicles combines grid-based combat, a roguelite run structure, and dice mechanics to create its overall package. Each roll of the dice will give your team different resources, including attributes like strength and magic."
"Dice-based roguelites and roguelikes, including standouts like Dicey Dungeons, have been around for some time, but new takes on rolling the dice are welcome. Bringing dice mechanics into a turn-based grid tactics game is a nice way to build off the SOCOM-like percentages that decide whether or not you'll land your attacks. We don't have much to go on besides the reveal trailer, but the gameplay and visuals look polished enough to make Odds Chronicles stand out among a sea of other roguelites."
Developers eSolu and Team Mojo Games are creating Odds Chronicles. The game combines grid-based combat, a roguelite run structure, and dice mechanics. Each dice roll provides team resources and attributes such as strength and magic. Dice-based roguelites and roguelikes have precedent in titles like Dicey Dungeons, and integrating dice into turn-based grid tactics leverages percentage-based hit mechanics similar to SOCOM. Visuals and gameplay shown in the reveal trailer appear polished despite limited available information. The tactical roguelite will release on Steam and the Epic Games Store in 2026, with PlayStation 5, Nintendo Switch, and Xbox Series X|S versions following later.
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