Descent was a revolutionary 3D shooter with six degrees of freedom, released in 1995 by Parallax Studios and published by Interplay. It successfully sold millions of copies and contributed to the shareware distribution model. The game was a launch title for GOG's open beta in 2008, but it faced removal from digital platforms in 2015 due to failed royalty payments. Descent returned to GOG in 2017. The studio behind it, Parallax, transformed into Volition, which faced challenges and was acquired by Embracer Group, reflecting the industry's difficulties for classic developers.
Descent was the first shooter to be fully 3D with six degrees of freedom, achieving something completely new in the gaming world at its 1995 release.
Descent was developed by Parallax Studios and published by Interplay, moving millions of copies and thriving in the shareware model during its initial success.
Descent was a launch title for GOG's open beta in 2008, and after being pulled due to royalty disputes, it returned to digital platforms in 2017.
Parallax Studios evolved into Volition which faced challenges; it was acquired by Embracer Group, a holding company, exemplifying the struggles classic studios face.
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