
"Set in the final days of October 1897, The Séance of Blake Manor puts you in the shoes of Declan Ward, a detective sent off to a manor in a remote part of Ireland to solve a missing persons case and getting drawn into much darker dealings along the way. Developed by Spooky Doorway, creator of the excellent point-and-click adventure Darkside Detective, The Séance of Blake Manor merges point-and-click mechanics with first-person puzzle solving, time management, and some clever Obra Dinn-inspired deduction."
"While Ward is skeptical of the idea of talking to ghosts, the séance has attracted a host of guests interested in the supernatural, from tarot readers and druids to priests and debunkers. The night before Ward's arrival, Deane disappeared without a trace, and anyone here could be the culprit. Fortunately, Ward is one hell of a detective, with a knack for keeping track of clues that verges on the supernatural itself."
Set in October 1897, Declan Ward travels from Dublin to a remote Irish manor to investigate the disappearance of Evelyn Deane before a looming Grand Séance. Gameplay blends point-and-click exploration with first-person puzzle solving, time management, and Obra Dinn-inspired deduction. Players interview a varied cast — tarot readers, druids, priests, debunkers — search rooms, and break into private spaces to collect evidence. Clues are organized into a sprawling menu-based web that demands careful observation and logical linking. Ward has only three in-game days to resolve the case before the séance produces disastrous consequences.
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