Epic Games' recent State of Unreal event highlighted exciting advancements in Unreal Engine 5 through a tech demo featuring The Witcher IV. The ten-minute demo showcased Ciri navigating snowy terrains and vibrant marketplaces, demonstrating groundbreaking graphics and technologies set for future releases. Key innovations included a new 'Fast Geometry Streaming Plugin' for quicker world-loading and 'Nanite Foliage' for rendering detailed, realistic foliage. Although Unreal Engine 5.6 is available, many features remain experimental, and the anticipated Witcher IV is likely not due before 2027.
The demo premiered a ten-minute gameplay and cinematic experience that showcased cutting-edge graphics and tech for the upcoming Witcher IV, albeit not final scenes.
A notable feature of the demo is the Nanite Foliage system, enabling dense high-fidelity vegetation through real 3D rendering, set to enhance performance in Unreal Engine 5.7.
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