
""Rockstar always starts on console because I think with regard to a release like that you're judged by serving the core. Like really serving the core consumer. If your core consumer isn't there, if they're not served first and best, you kind of don't hit your other consumers.""
""Leaving out potentially half the player base at launch does come with risk. Releasing GTA 6 simultaneously on PC and consoles would have undoubtedly boosted unit sales at launch, but a deferred launch on PC also allows the game to get a second wind later in its sales cycle.""
GTA 6 is set to launch on PS5 and Xbox Series S/X before a later release on PC. Strauss Zelnick, CEO of Take-Two Interactive, emphasized that console users are the core consumers for the game. Historically, Rockstar Games releases titles on consoles first, with PC versions following later. While this strategy risks leaving out a significant player base initially, it allows for a potential resurgence in sales later. Zelnick expressed confidence in this approach, stating that the impact of the staggered release will be evaluated over time.
Read at Gadgets 360
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