Death Howl, under development by Danish studio The Outer Zone, uniquely merges deck-building mechanics with soulslike elements. Set to release its second demo on Steam from June 9 to 16, the game centers on Ro, a tribal hunter grieving her son's death. Guided by mystical voices towards a spirit realm, she embarks on a poignant journey of love, loss, and acceptance. Players will experience challenging deck-based combat, customizable card crafting, and enhancements from shamanic totems, with difficulty peaking in boss battles and side quests.
Death Howl uniquely merges deck-building mechanics with soulslike elements, creating a challenging gaming experience focused on love, loss, and acceptance.
Players craft cards to match their tactical style, while shamanic totems enhance abilities, adding depth to the game's combat system.
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