The 2.0 Storm's Brewing update for 7 Days to Die launches on June 30, bringing significant gameplay changes with deadly elemental effects tied to various biomes. Players will begin their journey in the forest biome and must complete specific challenges to earn biome badges, which allow survival in harsher conditions found in subsequent biomes such as the Burnt Forest, Desert, Snow, and Wasteland. These badges are critical for exploration and resource gathering. The option to disable biome hazards exists for those preferring a more traditional survival experience, but it is enabled by default.
The 2.0 Storm's Brewing update introduces elemental effects, drastically altering biomes and creating a need for players to earn badges for survival beyond the forest.
To progress in 7 Days to Die, players must face hazards in different biomes, starting with the Burnt Forest, to unlock further areas.
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