
"Of the big three console makers, I think it's fair to say Nintendo has had the majority of my loyalty since childhood, but my journey with its games is somewhat different from those of most of my peers. I played an NES in 15-minute spurts in an after-school program, and an N64 at a neighbor's house. I had a Game Boy Color and Advance, but the first console I owned was a GameCube and I mostly used it to play Baten Kaitos and Tales of Symphonia over and over."
"I can tell you loads about weirdo niche Nintendo DS games like Contact and Heroes of Ruin. I unironically love the Wii U. But at the same time, I didn't play Metroid until last year, and just finally finished Ocarina of Time a few months ago. I'm a die-hard Mario Sunshine fan, but never played 64."
"So I'm going to take some space each month to write a bit about Nintendo. That's a broad umbrella, and with time we'll see what all that covers. I don't want to get sucked into the weird rumor factory/speculative whirlpools that make up so much of Nintendo online discussion these days. But I do want to use this space to explore the parts of Nintendo that might be overlooked for whatever reason."
Nintendo is presented as a console maker with long-standing loyalty shaped by an unusual personal gaming path. Early experiences included brief NES and N64 play, a Game Boy Color and Advance, and a GameCube used mainly for JRPGs like Baten Kaitos and Tales of Symphonia. The writer cites niche Nintendo DS games, an unironically enjoyed Wii U, and delayed engagement with major classics such as Metroid and Ocarina of Time. The plan is to write monthly about Nintendo under a broad umbrella, emphasizing overlooked elements across labor issues, financial reporting, modern games, and community, while steering away from rumor-driven speculation.
Read at Kotaku
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