
"One thing I appreciate about a lot of coming-of-age stories is that they end up suggesting that navigating some degree of neurosis, as I've done since I was a teenager, is actually a pretty universal experience. The subgenre is by definition confessional, penned by adults looking back at the awkward, thorny, and impossibly large feelings of youth and the ways we cope with all that change."
"follows three high school friends, Stacy, Slater, and Cassandra, as they spend one more night together before each of them heads off on their own post-high-school journeys. Each of them has big dreams, the kind you only have before the real world beats them out of you. Stacy, the wise-cracking, fourth-wall-breaking narrator of most of , has bailed on the trio's long-planned roadtrip to Cassandra's college of choice, as she plans to fly up to New York City from her small hometown and pull off an elaborate plan to become a music supervisor, curating soundtracks for films."
"Stacy seizes this final opportunity to pen a soundtrack for moments shared with her friends, as she tries to pick a series of songs to match the gang's plans on their final day together. As she plays each track for the group and, by extension, for the player, she goes into detail about how she decided that particular song fits the moment. 's early stoner-movie-style delivery has her presenting each of these songs with a bit of exasperation."
"Though it opens with a veneer of ironic teenage detachment, as is genre custom, there's plenty of sincerity underneath. , a game about a teenage girl who tries to link every memorable moment of her life to a fitting song, is coming-of-age comfort food for anyone who's ever been fixated on music as not just an art form but a soundtrack to their life in particular."
A coming-of-age story centers on three high school friends spending one last night together before leaving for separate futures. Stacy, the wise-cracking narrator, skips a planned roadtrip to pursue a dream of moving to New York City and becoming a music supervisor. The group’s final day becomes an opportunity for Stacy to create a soundtrack that links each shared moment to a specific song. As songs are played for the friends and the player, Stacy explains why each track fits, mixing articulate detail with teenage exasperation. The tone begins with ironic detachment but maintains underlying sincerity about youth’s large feelings and coping through music.
Read at Kotaku
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