Colin McDonald, inspired by his Minecraft hobby, founded Moonsworth, employing around 50 individuals, many of whom learned programming through the game. Minecraft, a cultural phenomenon since 2011, has sold over 350 million copies and generated significant revenue through the Minecraft Partner Program and various creator enterprises. This phenomenon highlights how the game's extensive fan base is not only playing but also profiting from their passion, fostering creativity and technical skills that translate into successful careers, both within and beyond the Minecraft ecosystem.
"Almost every single person who's ended up being a really good hire has been someone who was a kid playing Minecraft and wanted to teach themself how to program."
"The Minecraft Partner Program, established in 2017, allows selected creators to sell in-game features like skins, maps, and texture packs on the Minecraft Marketplace."
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