Five years post-release, Half-Life: Alyx is still recognized as a pinnacle of VR gaming in terms of visuals and gameplay. Despite various attempts at VR blockbusters falling short, UK-based studio nDreams is developing Reach, a AAA VR title aiming to match the storytelling depth of games like Uncharted. The game utilizes Unreal Engine 5, prioritizing emotional immersion over superficial graphics. Elevation studio head Glenn Brace emphasizes the importance of physical interaction, aiming to enhance player agency through a visceral gameplay experience that transcends traditional controls.
"We wanted to give true agency and really double down on that sense of emotion in the moment... getting rid of abstraction like buttons."
"Reach's focus isn't on wowing you with surface-level gimmicks... what immerses me in Reach is what I'm getting to do."
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