There was once a time when having a full-blown computer in your pocket was still a fairly novel concept, and game developers, publishers, and console-makers were all too eager to find ways to work their existing products and franchises into mobile apps. Some of these were terrible, offering cheap imitations of their big siblings and often charging exorbitant prices for microtransactions, but there were also a whole bunch that took a different approach.
"Open Weapons vs Closed Weapons. Why not both? Starting at Open Beta players can choose official playlists with Signature Weapons locked to class, or not. More to come."